Award Abstract # 2201313
Collaborative Research: Empowering Educators to Create Customized, Culturally-Responsive Instructional Materials from Scratch Encore Harmonized with the Interest of Students

NSF Org: DRL
Division of Research on Learning in Formal and Informal Settings (DRL)
Recipient: UNIVERSITY OF CHICAGO
Initial Amendment Date: June 15, 2022
Latest Amendment Date: July 17, 2024
Award Number: 2201313
Award Instrument: Continuing Grant
Program Manager: Jonathan Singer
jsinger@nsf.gov
 (703)292-0000
DRL
 Division of Research on Learning in Formal and Informal Settings (DRL)
EDU
 Directorate for STEM Education
Start Date: July 1, 2022
End Date: June 30, 2026 (Estimated)
Total Intended Award Amount: $662,386.00
Total Awarded Amount to Date: $461,088.00
Funds Obligated to Date: FY 2022 = $284,175.00
FY 2023 = $88,457.00

FY 2024 = $88,456.00
History of Investigator:
  • Diana Franklin (Principal Investigator)
    dmfranklin@uchicago.edu
Recipient Sponsored Research Office: University of Chicago
5801 S ELLIS AVE
CHICAGO
IL  US  60637-5418
(773)702-8669
Sponsor Congressional District: 01
Primary Place of Performance: University of Chicago
6054 South Drexel Avenue
Chicago
IL  US  60637-2612
Primary Place of Performance
Congressional District:
01
Unique Entity Identifier (UEI): ZUE9HKT2CLC9
Parent UEI: ZUE9HKT2CLC9
NSF Program(s): CSforAll-Computer Sci for All,
Discovery Research K-12
Primary Program Source: 04002324DB NSF STEM Education
04002425DB NSF STEM Education

04002223DB NSF Education & Human Resource

04002526DB NSF STEM Education
Program Reference Code(s): 023Z, 8817
Program Element Code(s): 134Y00, 764500
Award Agency Code: 4900
Fund Agency Code: 4900
Assistance Listing Number(s): 47.076

ABSTRACT

Research shows that instruction is more effective when content is situated in contexts familiar to learners. This project builds on a successful introductory computer science curriculum, called Scratch Encore, to explore ways to support teachers in bringing together - or harmonizing - existing Scratch Encore instructional materials with themes that reflect the interests, cultures, and experiences of their students, schools, and communities. In designing these harmonized lessons, teachers create customized activities that resonate with their students while retaining the structure and content of the original Scratch Encore lesson. To understand the impact of teaching and learning with such harmonized materials, the project is conducting a classroom study with partnering schools. This project is broadening participation in computing both by working directly with teachers from schools with high numbers of students from populations historically underrepresented in computing and by providing teachers with tools to more effectively teach diverse populations. In doing so, this work advances our understanding of the kinds of tools and training that are needed to support teachers in designing personalized computer science instructional materials.

This project is conducting foundational research that pursues two goals: (1) understanding how to support teachers in creating localized, culturally responsive computer science instructional materials and (2) understanding the effects of those materials on students. To inform the design of the professional development materials and customized curriculum development materials, participatory design sessions are managed by experienced teachers and the materials are being iteratively revised as part of a multi-year study. To understand the impact of the use of localized, culturally responsive materials in the classroom, a mixed-methods study collects data from classrooms where teacher-created culturally responsive lessons are taught. This work is focused on two geographically distinct regions. Subsequently, the study enrolls a national cohort of teachers to participate in the professional development sessions to understand how culturally responsive designs differ across more regions. Finally, wide dissemination is supported through a platform for teachers to share and use the customized, culturally responsive Scratch Encore materials that are developed. The Discovery Research preK-12 program (DRK-12) seeks to significantly enhance the learning and teaching of science, technology, engineering and mathematics (STEM) by preK-12 students and teachers, through research and development of innovative resources, models and tools. Projects in the DRK-12 program build on fundamental research in STEM education and prior research and development efforts that provide theoretical and empirical justification for proposed projects.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.

PUBLICATIONS PRODUCED AS A RESULT OF THIS RESEARCH

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Gonzalez-Maldonado, David and Liu, Jonathan and Franklin, Diana "Evaluating GPT for use in K-12 Block Based CS Instruction Using a Transpiler and Prompt Engineering" , 2025 https://doi.org/10.1145/3641554.3701910 Citation Details
Liu, Jonathan and Goodwin, Erica and Saito-Stehberger, Dana and Jacob, Sharin and Warschauer, Mark and Franklin, Diana "Teacher Decisions and Perspectives in Scratch TIPP&SEE Implementation" , 2025 https://doi.org/10.1145/3641554.3701885 Citation Details
Tran, Minh and Gonzalez-Maldonado, David and Zhou, Elaine and Franklin, Diana "Can GPT Help? Supporting Teachers to Brainstorm Customized Instructional Scratch Projects" , 2025 https://doi.org/10.1145/3641554.3701858 Citation Details
Tran, Minh and Killen, Heather and Palmer, Jen and Weintrop, David and Franklin, Diana "Harmonizing Scratch Encore: Scaffolding K-8 Teachers in Customizing Culturally Responsive Computing Materials" Proceedings of the 55th ACM Technical Symposium on Computer Science Education , 2024 https://doi.org/10.1145/3626252.3630756 Citation Details

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