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Award Abstract # 1942700
CAREER: Networked Multi-User Augmented Reality for Mobile Devices

NSF Org: CNS
Division Of Computer and Network Systems
Recipient: REGENTS OF THE UNIVERSITY OF CALIFORNIA AT RIVERSIDE
Initial Amendment Date: January 22, 2020
Latest Amendment Date: June 3, 2024
Award Number: 1942700
Award Instrument: Continuing Grant
Program Manager: Deepankar Medhi
dmedhi@nsf.gov
 (703)292-2935
CNS
 Division Of Computer and Network Systems
CSE
 Directorate for Computer and Information Science and Engineering
Start Date: May 1, 2020
End Date: April 30, 2026 (Estimated)
Total Intended Award Amount: $538,942.00
Total Awarded Amount to Date: $538,942.00
Funds Obligated to Date: FY 2020 = $103,321.00
FY 2021 = $105,491.00

FY 2022 = $107,723.00

FY 2023 = $110,021.00

FY 2024 = $112,386.00
History of Investigator:
  • Jiasi Chen (Principal Investigator)
    jiasi@umich.edu
Recipient Sponsored Research Office: University of California-Riverside
200 UNIVERSTY OFC BUILDING
RIVERSIDE
CA  US  92521-0001
(951)827-5535
Sponsor Congressional District: 39
Primary Place of Performance: University of California-Riverside
CA  US  92521-0001
Primary Place of Performance
Congressional District:
39
Unique Entity Identifier (UEI): MR5QC5FCAVH5
Parent UEI:
NSF Program(s): Networking Technology and Syst
Primary Program Source: 01002122DB NSF RESEARCH & RELATED ACTIVIT
01002324DB NSF RESEARCH & RELATED ACTIVIT

01002223DB NSF RESEARCH & RELATED ACTIVIT

01002425DB NSF RESEARCH & RELATED ACTIVIT

01002021DB NSF RESEARCH & RELATED ACTIVIT
Program Reference Code(s): 9102, 7363, 1045
Program Element Code(s): 736300
Award Agency Code: 4900
Fund Agency Code: 4900
Assistance Listing Number(s): 47.070

ABSTRACT

Augmented reality (AR) is an emerging technology with potential applications in many fields, including education, entertainment, and public safety. In single-user AR, a user's perception is augmented by overlaying virtual objects onto the real world. In multi-user AR, multiple users are able to view and interact with a common set of virtual objects. However, in today's multi-user AR applications, users can experience poor performance (such as high latency or inconsistent views of the virtual objects by different users) due to the AR application's lack of advanced networking capabilities. This project seeks to address such user experience issues by developing the network capabilities of the underlying AR platform, in order to support future multi-user AR applications.

The vision of this project is to create AR-enabling technology where multiple users can visually scan the environment, and a common set of relevant virtual objects swiftly pop up on top of the real-world objects. To accomplish this, the AR devices need to efficiently compute and exchange information amongst themselves, in order to synchronize their joint understanding of the real and virtual worlds. The planned research has three main technical components: (1) measuring and characterizing multi-user AR applications; (2) adapting an AR application to the computing and networking conditions; and (3) adapting the network to the needs of an AR application. Evaluation scenarios include an educational AR classroom application, as well as mobile clients in a 5G testbed.

The success of this project will open up a new class of multi-user AR applications in a broad range of fields, including education (for example, multiple AR-equipped students in a classroom) and public safety (for example, multiple AR-equipped first responders in a disaster scenario). The findings from this project will impact how application developers design AR applications and how network operators manage AR network traffic. The multi-user AR platform will be incorporated into undergraduate classes and a campus makerspace, as well as in outreach efforts at local hackathons and high school workshops, with the aim of encouraging women to enter and stay in engineering fields.

Results from this project, including papers, simulation and application code, and AR quality evaluation and benchmarking tools, will be available at the project website https://github.com/multi-user-ar. The website and code will be available and supported for the duration of this project, and preserved online thereafter.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.

PUBLICATIONS PRODUCED AS A RESULT OF THIS RESEARCH

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(Showing: 1 - 10 of 11)
Zhang, Yicheng and Slocum, Carter and Chen, Jiasi and Abu-Ghazaleh, Nael "It's all in your head(set): side-channel attacks on AR/VR systems" USENIX Security , 2023 Citation Details
Zhang, Xuechen and Li, Zheng and Oymak, Samet and Chen, Jiasi "Text-to-3D Generative AI on Mobile Devices: Measurements and Optimizations" ACM SIGCOMM Workshop on Emerging Multimedia Systems , 2023 https://doi.org/10.1145/3609395.3610594 Citation Details
Tsai, Yi-Zhen and Luo, James and Wang, Yunshu and Chen, Jiasi "The World is Too Big to Download: 3D Model Retrieval for World-Scale Augmented Reality" , 2023 https://doi.org/10.1145/3587819.3590970 Citation Details
Slocum, Carter and Zhang, Yicheng and Abu-Ghazaleh, Nael and Chen, Jiasi "Going through the motions: AR/VR keylogging from user head motions" USENIX Security , 2023 Citation Details
Slocum, Carter and Ran, Xukan and Chen, Jiasi "RealityCheck: A Tool to Evaluate Spatial Inconsistency in Augmented Reality" IEEE International Symposium on Multimedia , 2021 https://doi.org/10.1109/ISM52913.2021.00018 Citation Details
Slocum, Carter and Huang, Jingwen and Chen, Jiasi "VIA: Visibility-aware Web-based Virtual Reality" ACM Web3D , 2021 https://doi.org/10.1145/3485444.3487641 Citation Details
Scargill, Tim and Hurli, Shreya and Chen, Jiasi and Gorlatova, Maria "Will it Move?: Indoor Scene Characterization for Hologram Stability in Mobile AR" Proceedings of the 22nd International Workshop on Mobile Computing Systems and Applications , 2021 https://doi.org/10.1145/3446382.3449026 Citation Details
Ran, Xukan and Slocum, Carter and Tsai, Yi-Zhen and Apicharttrisorn, Kittipat and Gorlatova, Maria and Chen, Jiasi "Multi-user augmented reality with communication efficient and spatially consistent virtual objects" Proceedings of the 16th International Conference on emerging Networking EXperiments and Technologies , 2020 https://doi.org/10.1145/3386367.3431312 Citation Details
Dhakal, Aditya and Ran, Xukan and Wang, Yunshu and Chen, Jiasi and Ramakrishnan, K. K. "SLAM-share: visual simultaneous localization and mapping for real-time multi-user augmented reality" Proceedings of the 18th International Conference on emerging Networking EXperiments and Technologies , 2022 https://doi.org/10.1145/3555050.3569142 Citation Details
Chen, Jiasi and Ramakrishnan, K. K. and Dhakazl, Aditya and Ran, Xukan "Networked Architectures for Localization-Based Multi-User Augmented Reality" IEEE Communications Magazine , v.61 , 2023 https://doi.org/10.1109/MCOM.003.2300275 Citation Details
Apicharttrisorn, Kittipat and Chen, Jiasi and Sekar, Vyas and Rowe, Anthony and Krishnamurthy, Srikanth V. "Breaking Edge Shackles: Infrastructure-Free Collaborative Mobile Augmented Reality" SenSys '22: Proceedings of the 20th ACM Conference on Embedded Networked Sensor Systems , 2022 https://doi.org/10.1145/3560905.3568546 Citation Details
(Showing: 1 - 10 of 11)

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