
NSF Org: |
DRL Division of Research on Learning in Formal and Informal Settings (DRL) |
Recipient: |
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Initial Amendment Date: | February 9, 2018 |
Latest Amendment Date: | April 27, 2020 |
Award Number: | 1713545 |
Award Instrument: | Continuing Grant |
Program Manager: |
Julie Johnson
jjohnson@nsf.gov (703)292-8624 DRL Division of Research on Learning in Formal and Informal Settings (DRL) EDU Directorate for STEM Education |
Start Date: | March 1, 2018 |
End Date: | December 31, 2022 (Estimated) |
Total Intended Award Amount: | $1,951,956.00 |
Total Awarded Amount to Date: | $1,951,956.00 |
Funds Obligated to Date: |
FY 2019 = $709,352.00 FY 2020 = $495,503.00 |
History of Investigator: |
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Recipient Sponsored Research Office: |
2601 WOLF VILLAGE WAY RALEIGH NC US 27695-0001 (919)515-2444 |
Sponsor Congressional District: |
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Primary Place of Performance: |
2701 Sullivan Drive, Suite 240 Raleigh NC US 27695-8206 |
Primary Place of
Performance Congressional District: |
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Unique Entity Identifier (UEI): |
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Parent UEI: |
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NSF Program(s): | AISL |
Primary Program Source: |
04001920DB NSF Education & Human Resource 04002021DB NSF Education & Human Resource |
Program Reference Code(s): |
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Program Element Code(s): |
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Award Agency Code: | 4900 |
Fund Agency Code: | 4900 |
Assistance Listing Number(s): | 47.076 |
ABSTRACT
Engagement is the cornerstone of learning in informal science education. During free-choice learning in museums and science centers, visitor engagement shapes how learners interact with exhibits, navigate through exhibit spaces, and form attitudes, interests, and understanding of science. Recent advances in multimodal learning analytics are creating novel opportunities for expanding the range and richness of measures of visitor engagement in free-choice settings. In particular, multimodal learning analytics offer significant potential for integrating multiple data sources to devise a composite picture of visitors' cognitive, affective, and behavioral engagement. The project will center on providing a rich empirical account of meaningful visitor engagement with interactive tabletop science exhibits among individual visitors and small groups, as well as uncovering broader tidal patterns in visitor engagement that unfold across exhibit spaces. A key objective of the project is creating models and practitioner-focused learning analytic tools that will inform the best practices of exhibit designers and museum educators. This project is funded by the Advancing Informal STEM Learning (AISL) program. As part of its overall strategy to enhance learning in informal environments, AISL funds research and innovative approaches and resources for use in a variety of settings.
The research team will conduct data-rich investigations of visitors' learning experiences with multimodal learning analytics that fuse the rich multichannel data streams produced by fully-instrumented exhibit spaces with the data-driven modeling functionalities afforded by recent advances in machine learning and educational data mining. The research team will conduct a series of visitor studies of naturalistic engagement in solo, dyad, and group interactions as visitors explore interactive tabletop science exhibits. The studies will utilize eye trackers to capture visitors' moment-to-moment attention, facial expression analysis and quantitative field observations to track visitors' emotional states, trace logs generated by exhibit software, as well as motion-tracking sensors and coded video recordings to capture visitors' behavioral interactions. The studies will also use conversation recordings and pre-post assessment measures to capture visitors' science understanding and inquiry processes. With these multimodal data streams as training data, the research team will use probabilistic and neural machine learning techniques to devise learning analytic models of visitor engagement.
The project will be conducted by a partnership between North Carolina State University and the North Carolina Museum of Natural Sciences. The research team will 1) design a data-rich multimodal visitor study methodology, 2) create the Visitor Informatics Platform, a suite of open source software tools for multimodal visitor analytics, and 3) launch the Multimodal Visitor Data Warehouse, a curated visitor experience data archive. Together, the multimodal visitor study methodology, the Visitor Informatics Platform, and the Multimodal Visitor Data Warehouse will enable researchers and practitioners in the informal science education community to utilize multimodal learning analytics in their own informal learning environments. It is anticipated that the project will advance the field of informal STEM learning by extending and enriching measures of meaningful visitor engagement, expanding the evidence base for visitor experience design principles, and providing learning analytic tools to support museum educators. By enhancing understanding of the cognitive, affective, and behavioral dynamics underlying visitor experiences in science museums, informal science educators will be well-positioned to design learning experiences that are more effective and engaging.
This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
PUBLICATIONS PRODUCED AS A RESULT OF THIS RESEARCH
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PROJECT OUTCOMES REPORT
Disclaimer
This Project Outcomes Report for the General Public is displayed verbatim as submitted by the Principal Investigator (PI) for this award. Any opinions, findings, and conclusions or recommendations expressed in this Report are those of the PI and do not necessarily reflect the views of the National Science Foundation; NSF has not approved or endorsed its content.
The primary objective of this project was to investigate museum visitor engagement using multimodal data and learning analytic techniques in order to devise an enriched understanding of naturalistic visitor engagement at the individual and small-group levels. During free-choice learning in museums and science centers, visitor engagement shapes how learners interact with exhibits, move around the exhibit space, and form attitudes, interests, and understanding of science. With the aim of enriching our understanding of naturalistic visitor engagement in informal environments, we investigated museum visitors' learning experiences with multimodal visitor analytics, marrying the rich multichannel data streams produced by fully-instrumented exhibit spaces with the data-driven modeling functionalities afforded by recent advances in machine learning and educational data mining. With a focus on modeling visitors' cognitive, affective, and behavioral engagement during free-choice learning, the project collected, analyzed, and modeled visitor experience data using a range of multimodal channels, including motion tracking, facial expression, eye-tracking, gesture, and when available, trace log data generated by visitors' interactions with interactive surface science exhibits. These data streams complemented measures of dwell time, questionnaires, visitor location tracking, conversation, and field observations.
The project had two major thrusts that drove research activities:
1. Conducting a series of visitor studies on naturalistic engagement in individual, dyad, and group visitor interactions with multimodal visitor analytics. To collect multichannel interaction data on visitors' cognitive, affective, and behavioral engagement, we conducted studies with museum visitors as they interacted with the Future Worlds interactive surface science exhibit, which focuses on environmental sustainability and human impact on the environment. The project's initial focus was to obtain baseline multichannel data on visitor engagement by conducting fully-instrumented studies with recruited participants exploring the interactive surface exhibits. In subsequent years, the project transitioned toward more naturalistic studies and organically formed participant groups, all occurring within the museum.
2. Creating learning analytic models of visitors' cognitive, affective, and behavioral engagement with interactive surface science exhibits. We investigated applications of probabilistic and neural machine learning techniques to devise predictive models of visitor engagement. These models focused on run-time detection of visitors' engagement signatures using non-intrusive data streams, such as telemetry data (i.e., interaction trace logs) and non-identifying behavioral sensor data (i.e., motion tracking, gesture), as visitors interacted with the Future Worlds exhibit. We operationalized visitor engagement in terms of variables triangulated from multichannel data. To predict these variables from non-intrusive data streams, we employed data fusion methods and extended techniques from educational data mining, as well as evaluated the sensitivity of these models to individual data sources.
The project has made significant contributions to our understanding of naturalistic visitor engagement while interacting with an exhibit in museums using multimodal data and learning analytic techniques. The project has seen the formulation of an empirically-based framework for multimodal learning analytics for visitors' engagement during free-choice learning. By utilizing a suite of rich multimodal data captured from a series of visitor studies on engagement in individual, dyad, and group visitor interactions, the project has created a multimodal learning analytics framework that models engagement with telemetry data (interaction trace logs) and non-identifying behavioral sensor data (e.g., posture, facial action units, gaze) from visitors' science problem solving exploring environmental sustainability and human impact on the environment. The project has produced several learning analytic techniques that can be leveraged in multimodal, predictive models of engagement in science problem solving, including (1) adversarial discriminative domain adaptation models trained with multimodal data that be adapted to circumstances where only a subset of data channels are available by generating modality-invariant representations, (2) bias detection and mitigation models to address issues of algorithmic fairness in multimodal models of museum visitor visual attention, and (3) early prediction models of visitor engagement that utilize multimodal sensor data including eye gaze, facial expression, posture, and interaction log data to induce predictive models of visitor dwell time. Together, these findings highlight the efficacy of multimodal data for modeling museum exhibit visitor engagement, and the project has made methodological contributions that pave the way toward going beyond self-report measures, field observation, and interviews, which have long dominated research on engagement. In addition, the project has made contributions on dissemination of the software and data. The project has also created a multimodal visitor informatics platform to support multimodal data collection (e.g., body movement, facial expression, acoustic features) and a multimodal dataset on visitor free-choice learning. In addition, the project also saw enhancements to the Future Worlds environmental science exhibit, which is now a permanent installation serving the general public at the North Carolina Museum of Natural Sciences. The project provided training and preparation of 14 graduate and undergraduate students in computer science, psychology, and design at North Carolina State University and Lafayette College.
Last Modified: 04/30/2023
Modified by: James C Lester
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