Award Abstract # 1344613
SCH: INT: Supporting Healthy Sleep Behaviors through Ubiquitous Computing

NSF Org: IIS
Division of Information & Intelligent Systems
Recipient: UNIVERSITY OF WASHINGTON
Initial Amendment Date: September 13, 2013
Latest Amendment Date: September 13, 2013
Award Number: 1344613
Award Instrument: Standard Grant
Program Manager: Sylvia Spengler
sspengle@nsf.gov
 (703)292-7347
IIS
 Division of Information & Intelligent Systems
CSE
 Directorate for Computer and Information Science and Engineering
Start Date: January 1, 2014
End Date: December 31, 2018 (Estimated)
Total Intended Award Amount: $1,384,217.00
Total Awarded Amount to Date: $1,384,217.00
Funds Obligated to Date: FY 2013 = $1,384,217.00
History of Investigator:
  • Julie Kientz (Principal Investigator)
    jkientz@uw.edu
  • James Fogarty (Co-Principal Investigator)
  • Nathaniel Watson (Co-Principal Investigator)
  • Carol Landis (Co-Principal Investigator)
Recipient Sponsored Research Office: University of Washington
4333 BROOKLYN AVE NE
SEATTLE
WA  US  98195-1016
(206)543-4043
Sponsor Congressional District: 07
Primary Place of Performance: University of Washington
4333 Brooklyn Ave NE
Seattle
WA  US  98195-2500
Primary Place of Performance
Congressional District:
07
Unique Entity Identifier (UEI): HD1WMN6945W6
Parent UEI:
NSF Program(s): Smart and Connected Health
Primary Program Source: 01001314DB NSF RESEARCH & RELATED ACTIVIT
Program Reference Code(s): 8018, 8062
Program Element Code(s): 801800
Award Agency Code: 4900
Fund Agency Code: 4900
Assistance Listing Number(s): 47.070

ABSTRACT

Sleep is one of the key aspects of good health, along with a healthy diet and regular exercise. Computing researchers have recently worked to understand how systems can support nutrition and exercise, but sleep has been relatively under-studied despite its significant health benefits. The right amount of quality sleep can improve both physical and mental health and is associated with a lower risk for heart disease, diabetes, depression, and obesity. However, sleep disorders are often undiagnosed, and many people are unaware of how their activities or environments affect sleep. Ubiquitous computing has the opportunity to help through self-monitoring, awareness, and identification of strategies to promote healthy sleep behaviors.

This interdisciplinary research agenda will involve the design, development, and evaluation of novel ubiquitous computing approaches to support good sleep health and behaviors. This research will combine expertise in human-centered design, computer science, sleep medicine, and nursing. The researchers' previous formative work with target users and sleep experts has informed design requirements for technologies in this field. The work will focus on building on those results through three main activities. First, they will apply machine learning to model sleep patterns based on a person's smartphone usage to unobtrusively sense and predict sleep duration and timing. Then they will employ a human-centered design process to develop and study the feasibility and initial efficacy of two novel software tools to assist individuals in sensing, recording, and visualizing the behavioral (e.g., caffeine use, food intake) and environmental factors (e.g., noisy environment, light levels) that can disrupt their sleep. And then, they will develop and assess the feasibility and initial efficacy of a new technique and tool for assessing, modeling, and visualizing the impact of sleep deprivation on users' reaction time, cognitive functioning, and mood to help them prioritize sleep.

This research will bring into focus the domain of sleep as a new area for human-centered computing research. The design and evaluation of new applications for sleep will further knowledge of how technology can be designed for long-term health tracking and behavior change, and the designs and evaluations move beyond what is currently being addressed in industry. The technical contributions are novel approaches to monitoring sleep and an expansion of knowledge about how technologies can adapt to meet the unique health needs of different users. Finally, the research seeks to unite the fields of sleep research and computing research to develop solutions for better understanding and treating sleep disorders.

This work has the potential to significantly affect the lives of the estimated 40.6 million individuals in the U.S. with sleep disorders or sleep deprivation, which helps address a major public health issue. In addition, the economic cost of sleep deprivation has been estimated to be $63.8 billion per year. The research will have immediate impact by allowing free access to new behavior change technologies developed through this project. In addition, the research will also impact education by using sleep research as a means for attracting women and minorities to computing research and engaging students in interdisciplinary design teams through student projects and directed research groups.

PUBLICATIONS PRODUCED AS A RESULT OF THIS RESEARCH

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(Showing: 1 - 10 of 32)
Abdullah, S., Murnane, E., Matthews, M., Kay, M., Kientz, J.A., Gay, G., Choudhury, T. "Cognitive Rhythms: Unobtrusive and Continuous Sensing of Alertness Using a Mobile Phone" Proceedings of the 2016 ACM Conference on Ubiquitous Computing (UbiComp 2016) , 2016
Bhattacharya, A., Kolovson, S., Sung, Y. C., Eacker, M., Chen, M., Munson, S. A., & Kientz, J. A. "Understanding pivotal experiences in behavior change for the design of technologies for personal wellbeing" Journal of Biomedical Informatics , v.79 , 2018 , p.129
Chia-Fang Chung, Elena Agapie, Jessica Schroeder, Sonali R. Mishra, James Fogarty, Sean A. Munson. "When Personal Tracking Becomes Social: Examining the Use of Instagram for Healthy Eating" Proceedings of the ACM Conference on Human Factors in Computing Systems , 2017
Chia-Fang Chung, Kristin Dew, Allison Cole, Jasmine Zia, James Fogarty, Julie A. Kientz, Sean A. Munson "Boundary Negotiating Artifacts in Personal Informatics: Patient-Provider Collaboration with Patient-Generated Data" Proceedings of the ACM Conference on Computer Supported Cooperative Work (CSCW 2016) , 2016
Choe, E.K., Lee, B., Kay, M., Pratt, W., & Kientz, J.A. "SleepTight: Low-burden, Self-monitoring Technology for Capturing and Reflecting on Sleep Behaviors" Proceedings of the 2015 ACM Conference on Ubiquitous Computing (UbiComp 2015) , 2015
Choe, E.K., Lee, N.B., Lee, B., Pratt, W., & Kientz, J.A. "Understanding Quantified-Selfers? Practices in Collecting and Exploring Personal Data" Proceedings of ACM Annual Conference on Human Factors in Computing Systems (CHI 2014) , 2014
Daniel A. Epstein, An Ping, James Fogarty, Sean A. Munson "A Lived Informatics Model of Personal Informatics" Proceedings of the International Conference on Pervasive and Ubiquitous Computing (UbiComp 2015) , 2015
Daniel A. Epstein, Nicole B. Lee, Elizabeth Bales, James Fogarty, Sean A. Munson "Wearables of 2025: Designing Personal Informatics for a Broader Audience" ACM Conference on Human Factors in Computing Systems Workshop on Beyond Personal Informatics: Designing for Experiences with Data (CHI 2015) , 2015
Daniel A. Epstein, Nicole B. Lee, Jennifer H. Kang, Elena Agapie, Jessica Schroeder, Laura R. Pina, James Fogarty, Julie A. Kientz, Sean A. Munson "Examining Menstrual Tracking to Inform the Design of Personal Informatics Tools" Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2017) , 2017
Daniel Epstein, Felicia Cordeiro, James Fogarty, Sean Munson, Gary Hsieh "Crumbs: Lightweight Daily Food Challenges to Promote Engagement and Mindfulness" Proceedings of the ACM Conference on Human Factors in Computing Systems , 2016
Daniel Epstein, Monica Caraway, Chuck Johnston, An Ping, James Fogarty, Sean Munson "Beyond Abandonment to Next Steps: Understanding and Designing for Life after Personal Informatics Tool Use" Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2016) , 2016
(Showing: 1 - 10 of 32)

PROJECT OUTCOMES REPORT

Disclaimer

This Project Outcomes Report for the General Public is displayed verbatim as submitted by the Principal Investigator (PI) for this award. Any opinions, findings, and conclusions or recommendations expressed in this Report are those of the PI and do not necessarily reflect the views of the National Science Foundation; NSF has not approved or endorsed its content.

Sleep is one of the key aspects of good health, along with a healthy diet and regular exercise. The right amount of quality sleep can improve both physical and mental health and is associated with a lower risk for heart disease, diabetes, depression, and obesity. However, sleep disorders are often underdiagnosed, and many people are unaware of how their activities or environments affect sleep. Thoughtfully designed ubiquitous computing technologies have the opportunity to improve sleep health through self-monitoring, awareness, and identification of ways to promote healthy sleep behaviors.

This grant provided funding for a 5-year, interdisciplinary research agenda that involved the design, development, and evaluation of novel ubiquitous computing approaches for supporting good sleep health and behaviors. This research brought together expertise in human-centered design, computer science, sleep medicine, and nursing to accomplish three main goals:

  1. Design and validate approaches for unobtrusive sensing and predicting sleep duration and time by creating a personalized model of a sleep quality based on wireless sensing technologies and ecological momentary assessment data.

  2. Understand how consumer-level applications can help people identify the behavioral and environmental factors that can disrupt their sleep through the design, development, and evaluation of low-burden software tools.

  3. Help people understand the impact sleep has on their own lives through assessing and modeling the individual impact of sleep quantity and quality on daily factors such as reaction time, cognitive functioning, and mood.

Specifically, researchers supported by this grant developed new ways of unobtrusively monitoring sleep and sleep quality and low-burden ways of monitoring aspects related to sleep such as alertness and potential sleep disruptors. This included a doppler radar contactless approach for assessing breathing and heart rate for predicting sleep, a new algorithm for assessing alertness via smartphone interactions, and a new model for assessing overall sleep health combining qualitative and quantitative measures.

The researchers also developed and evaluated several new consumer-facing technology designs, including 1) Lullaby: a capture and access tool for understanding environmental sleep disruptors; 2) SleepTight: a mobile application for low burden monitoring of behavioral sleep disruptors; 3) DreamCatcher: a family-based sleep monitoring tool for improving family communication about sleep; 4) PVT-Touch: a validated touch-screen based tool for assessing sleepiness outside of a lab setting; 5) A low-burden lockscreen widget that enables sleep monitoring through the unlock motion on a mobile device.

This research also contributed more broadly to understanding sleep within a broader umbrella of smart and connected health technologies by supporting empirical research on how families think about health monitoring, how people decide to change their behaviors, how health technologies might be designed to have lower user burden, and how technology can be used to support people in conducting self-experimentation for improved health outcomes.

Intellectual Merit: This research established the domain of sleep as a focus area for human-centered computing research and helped bridge the gap between the computing and sleep health research communities. The design and evaluation of the novel applications for sleep contributed new knowledge of how technology can be designed for long-term health tracking and behavior change, and the designs and evaluations have helped move commercial products to be more in line with people?s needs. The technical contributions are novel approaches to monitoring sleep and an expansion of knowledge about how technologies can adapt to meet the unique health needs of different users. The research also contributed to an empirical understanding of how people adopt, accept, and benefit from technologies that promote good sleep health.

Broader Impacts: An estimated 40.6 million people in the U.S. have a sleep disorder or chronic sleep deprivation, and thus there is growing interest in support healthy sleep. As a result, sleep technology market is estimated to be $80 billion in 2020. However, these technologies have a high rate of abandonment. By exploring novel approaches to sleep monitoring and individualized and obtrusive sleep measures, this research influences the success of these technologies, which will benefit a significant portion of the population. In addition, this grant has supported over 22 faculty and 32 students in developing their scientific careers, leveraged their expertise to promote computing education, and supported numerous outreach efforts for engaging underrepresented groups in computing research and education.


Last Modified: 03/31/2019
Modified by: Julie A Kientz

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