Award Abstract # 1230187
SBIR Phase II: Artificial Intelligence Software to Tutor Literary Braille to the Blind and Visually Impaired

NSF Org: TI
Translational Impacts
Recipient:
Initial Amendment Date: September 18, 2012
Latest Amendment Date: April 2, 2014
Award Number: 1230187
Award Instrument: Standard Grant
Program Manager: Glenn H. Larsen
TI
 Translational Impacts
TIP
 Directorate for Technology, Innovation, and Partnerships
Start Date: October 1, 2012
End Date: September 30, 2014 (Estimated)
Total Intended Award Amount: $378,528.00
Total Awarded Amount to Date: $382,028.00
Funds Obligated to Date: FY 2012 = $378,528.00
FY 2014 = $3,500.00
History of Investigator:
  • Benny Johnson (Principal Investigator)
    johnson@quantumsimulations.com
Recipient Sponsored Research Office: Quantum Simulations Incorporated
5275 SARDIS RD
MURRYSVILLE
PA  US  15668-9536
(724)733-8603
Sponsor Congressional District: 12
Primary Place of Performance: Quantum Simulations Incorporated
5275 Sardis Road
Murrysville
PA  US  15668-9536
Primary Place of Performance
Congressional District:
12
Unique Entity Identifier (UEI):
Parent UEI:
NSF Program(s): SBIR Phase II
Primary Program Source: 01001213DB NSF RESEARCH & RELATED ACTIVIT
01001415DB NSF RESEARCH & RELATED ACTIVIT
Program Reference Code(s): 5373, 8031, 8032, 8042
Program Element Code(s): 537300
Award Agency Code: 4900
Fund Agency Code: 4900
Assistance Listing Number(s): 47.084

ABSTRACT

This Small Business Innovation Research (SBIR) Phase II project focuses on developing the first artificial intelligence (AI) educational software to tutor literary Braille to blind/visually impaired students. Braille is the primary medium for written communication for persons who are blind and there has been a dramatic decline in Braille literacy, negatively impacting academic performance, ability to navigate the everyday world and employment opportunities. The ability to bring proven effective AI technology to the table, which is unprecedented in this area of special education, will make a meaningful difference in providing equitable education opportunities to all students, as this project speaks directly to issues of basic literacy. The proposed intervention is an Internet-based adaptive learning system that provides expert instruction on demand during general and special education at school and at home. The software is supplemental to existing curricula, uses standard accessibility technology and integrates directly with existing lessons. In addition to improving learning outcomes for students, this project also includes support for mainstream teachers and teachers of the visually impaired (TVIs). To ensure the product is effective in real-world settings, ongoing formative evaluations with teachers/TVIs will be conducted and student outcomes will be measured during a year two field study.

The broader impact/commercial potential of this project will be the first-ever Braille education software based on AI, delivered on-demand through the Internet. The anticipated impact is that students achieve literacy and are able to perform at a higher level (e.g. academics, daily living, employment) resulting in improved quality of life and increased societal contributions. To have an impact, the product must be affordable, effective for a heterogeneous population in diverse learning environments, easy to use and easily accessed at convenient times and locations in informal and formal educational settings. In SBIR research supported by NIH, Quantum has successfully created the first-ever AI-based educational software that is accessible to the blind (in chemistry and mathematics). Furthermore, Quantum has patented and commercialized unique AI technologies in chemistry and accounting using a business-to-business licensing model that provides educational companies with first-to-market and strong sustainable advantages. This model engages the entire spectrum of educational vendors, offering breakthrough technology that permits increased market share for customers and rapid dissemination to end users. For this project, Quantum will partner with organizations with established channels, who distribute the software as an online service, such as the American Printing House for the Blind, a partner on this project.

PROJECT OUTCOMES REPORT

Disclaimer

This Project Outcomes Report for the General Public is displayed verbatim as submitted by the Principal Investigator (PI) for this award. Any opinions, findings, and conclusions or recommendations expressed in this Report are those of the PI and do not necessarily reflect the views of the National Science Foundation; NSF has not approved or endorsed its content.

DCSIMG