The Fundamentals
Simplicity
Complexity
System
Productivity
Innovation
Commodity
Design
Team
Cognition
Making & Moving
What was, and is harder to get
What is, and will be
Features not gleaned from the parts
A 20
th
century focus
A 21
st
century focus
What all that is new, becomes
Manifestation of intent
Intellectual diversity
Major computer-communications tool
Adam Smith's stuff
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