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Gamers on 3-D Mission to Save World; Just Don't Tell Them They Are Learning Cell Biology


February 2, 2012

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Eve Syrkin Wurtele decided the best way to get the attention of the science-deprived, gamer generation is to take the information out of a text book and put it in a medium that kids crave--video games. So she and her team developed Meta!Blast, which won honorable mention in the 2011 International Science and Engineering Visualization Challenge sponsored by the American Association for the Advancement of Science, and is featured in the Feb. 3 issue of the journal Science.Full Story

Source
Iowa State University

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