Award Abstract # 2029373
RAPID: Assessing and preventing detrimental impacts on literacy acquisition during COVID-19-related school closures

NSF Org: BCS
Division of Behavioral and Cognitive Sciences
Recipient: HASKINS LABORATORIES, INC.
Initial Amendment Date: April 14, 2020
Latest Amendment Date: July 24, 2020
Award Number: 2029373
Award Instrument: Standard Grant
Program Manager: Betty Tuller
btuller@nsf.gov
 (703)292-7238
BCS
 Division of Behavioral and Cognitive Sciences
SBE
 Directorate for Social, Behavioral and Economic Sciences
Start Date: April 15, 2020
End Date: March 31, 2022 (Estimated)
Total Intended Award Amount: $199,448.00
Total Awarded Amount to Date: $199,448.00
Funds Obligated to Date: FY 2020 = $199,448.00
History of Investigator:
  • Fumiko Hoeft (Principal Investigator)
    fumiko.hoeft@uconn.edu
  • Kenneth Pugh (Co-Principal Investigator)
Recipient Sponsored Research Office: Haskins Laboratories, Inc.
300 GEORGE ST STE 900
NEW HAVEN
CT  US  06511-6624
(203)865-6163
Sponsor Congressional District: 03
Primary Place of Performance: Haskins Laboratories, Inc.
CT  US  06511-6660
Primary Place of Performance
Congressional District:
03
Unique Entity Identifier (UEI): HKDXUVASHNE4
Parent UEI:
NSF Program(s): Perception, Action & Cognition
Primary Program Source: 010N2021DB R&RA CARES Act DEFC N
Program Reference Code(s): 059Z, 096Z, 1311, 1698, 7252, 7914
Program Element Code(s): 725200
Award Agency Code: 4900
Fund Agency Code: 4900
Assistance Listing Number(s): 47.075
Note: This Award includes Coronavirus Aid, Relief, and Economic Security (CARES) Act funding.

ABSTRACT

The COVID-19 pandemic has led to shelter-in-place and school closure in the majority of states across the U.S. Most schools are expected to be closed throughout the remaining school year, which will result in students not receiving in-person academic instruction continuously for approximately 6 months. This unprecedented closure will have profound impacts on the development of basic reading skills in the early grades, especially for those children in special education or at-risk for learning disorders where remote/online learning is more challenging. Indeed, extended periods without direct instruction, even in a typical 3-month summer vacation period can result in students losing the equivalent of one month of academic performance. A failure to support learning over the twice as long, COVID-19 closures could have dramatic educational implications. Thus, it is crucial to ask 1) Can remote-learning tools based in current research on reading strengthen key reading-related skills in the youngest learners? 2) What aspects of learning to read are amenable to remote technology? 3) Can digital technology that incorporates cutting-edge reading research in a game-based format overcome the decline in reading skills over the unprecedented length of the COVID-19 school closures?

One hundred educators across the U.S. and 2000 of their K-2 students, all prevented from in-person instruction as a result of COVID-19, will be enrolled in the project. Teachers will incorporate a research-supported, affordable, and technology-based reading instructional program that can be administered in the home to support the development of essential phonological and letter-sound decoding skills with instructional content identical to evidence-based reading instruction in the classroom. Children will be encouraged to play the games at home for 20 minutes per day, 5 days per week, for 12 weeks, proctored by teachers during instructional time. Standardized online reading tests will also be administered several times during the COVID-19 school closures. The research will examine critical factors that moderate reading gains with training, including onset of the training (relative to school closing), duration/intensity of practice, and individual differences in component skills at onset of the study. The research will also assess whether educational technology can serve to prevent closure-related deterioration in reading development by comparing pre- and post-testing for these children with comparable populations not enrolled in the study. Results from this investigation will allow researchers to assess factors that lead to successful learning through educational technology with minimal in-person guidance, which may guide future development and refinement of these remote learning tools. Further, the study is significant as it will not only assess the detrimental impact of COVID-19 school closures on learning to read but also provide direct means to potentially support educators and students who are in dire need of evidence-based remote instructional tools. Such knowledge can be helpful in possible future closures and can provide evidence-based guidance on how to teach students in remote areas within the U.S. where trained reading specialists are not readily available.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.

PROJECT OUTCOMES REPORT

Disclaimer

This Project Outcomes Report for the General Public is displayed verbatim as submitted by the Principal Investigator (PI) for this award. Any opinions, findings, and conclusions or recommendations expressed in this Report are those of the PI and do not necessarily reflect the views of the National Science Foundation; NSF has not approved or endorsed its content.

The Covid-19 pandemic brought many unexpected challenges to the world of education and early literacy. Particularly, balancing student safety during the height of the pandemic with the quality and quantity of educational instruction was a key issue. Many schools pivoted to online instruction surrounding the March 2020 shutdowns in many cities across the United States. This decision brought it?s own challenges, namely how to best utilize the online format, particularly with young learners.

            During that time, the RAPID: Assessing and preventing detrimental impacts on literacy acquisition during COVID-19-related school closures grant allowed us to step in and work with many young learners whose reading instruction looked very different than we might have anticipated even a few months before. The goals of this project, referred to as the RESCUE project (REading Slide from Covid-19: Undoing the Effects) were two fold: first, we wanted to understand what impact the Covid-19 pandemic had on children?s knowledge of foundational literacy skills as it compares to typical slide in skills that we expect over the summer. Second, we wanted to test if a state-of-the-art, researcher-developed EdTech tool, here called GraphoLearn, could help to ameliorate this loss of learning. Specifically, we also sought to understand the profiles of children who benefitted most from the GraphoLearn program.

We offered GraphoLearn for free to 75,000 families around the country. We also had communications with over 875 participants? families/teachers. Ultimately 767 participants? parents signed the consent form, and 404 children were included in the research component. Student engagement was high and, qualitatively, most children reported enjoying a gamified reading program. Particularly, features such as designing one?s own character, the variety of activities in the game, and a mix of feedback and earning tokens increased participant enjoyment. This game, which is currently offered in multiple languages, is one possible way to increase engagement in learning the foundational reading skills needed to progress towards fluent reading. More information about game features can be found here: GraphoLearn US - Sample 1. More details about our project can be found here: RESCUE - Haskins Global Literacy Hub. 

In the first paper, we analyzed information from 172 children in grades K, 1st, or 2nd that performed both pre and post STAR Early Literacy assessment and had at least some GraphoLearn playing time. Our goal was to better understand which factors were important predictors of skill level after playing GraphoLearn. Our results suggest that playing GraphoLearn at home might have had a mitigating effect on expected reading loss during the COVID-19 pandemic. In addition, children with better initial word-reading skills, who played more units in a fixed number of days made significantly more reading progress. However, there is no claim that the program can substitute for individualized, and expert-supervised, reading remediation. Instead, this should be seen as evidence that GraphoLearn may be an engaging tool to be used with other forms of learning.

With this project, significant knowledge was gained in terms of how to support children's educational loss during COVID. This knowledge can be applied to other known educational losses, such as summer loss or other lockdowns. In addition, pre and post assessments were conducted via zoom, proctored by trained research assistants. Understanding the feasibility of virtual assessment is crucial to allow for future projects to expand how assessments are conducted, which in turn may lead to more diverse, representative sampling. Finally, despite not having complete data for all of the children who initially enrolled in the study, this free tool was provided to 75,000 children throughout the country, meaning that over 75,000 children had access to a fun tool to complement their online learning environment and which we hope helped them to better understand the important fundamentals of reading.


Last Modified: 07/30/2022
Modified by: Fumiko Hoeft

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