Award Abstract # 1247126
EAGER: Embodying Visual Semantic Information Composition to Stimulate Sensemaking and Ideation

NSF Org: IIS
Division of Information & Intelligent Systems
Recipient: TEXAS A&M ENGINEERING EXPERIMENT STATION
Initial Amendment Date: August 25, 2012
Latest Amendment Date: June 23, 2016
Award Number: 1247126
Award Instrument: Standard Grant
Program Manager: William Bainbridge
IIS
 Division of Information & Intelligent Systems
CSE
 Directorate for Computer and Information Science and Engineering
Start Date: September 1, 2012
End Date: August 31, 2017 (Estimated)
Total Intended Award Amount: $300,000.00
Total Awarded Amount to Date: $344,000.00
Funds Obligated to Date: FY 2012 = $300,000.00
FY 2013 = $16,000.00

FY 2014 = $8,000.00

FY 2015 = $16,000.00

FY 2016 = $4,000.00
History of Investigator:
  • Andruid Kerne (Principal Investigator)
    andruid@cs.tamu.edu
Recipient Sponsored Research Office: Texas A&M Engineering Experiment Station
3124 TAMU
COLLEGE STATION
TX  US  77843-3124
(979)862-6777
Sponsor Congressional District: 10
Primary Place of Performance: Texas Engineering Experiment Station
College Station
TX  US  77845-4645
Primary Place of Performance
Congressional District:
10
Unique Entity Identifier (UEI): QD1MX6N5YTN4
Parent UEI: QD1MX6N5YTN4
NSF Program(s): HCC-Human-Centered Computing
Primary Program Source: 01001213DB NSF RESEARCH & RELATED ACTIVIT
01001314DB NSF RESEARCH & RELATED ACTIVIT

01001415DB NSF RESEARCH & RELATED ACTIVIT

01001516DB NSF RESEARCH & RELATED ACTIVIT

01001617DB NSF RESEARCH & RELATED ACTIVIT
Program Reference Code(s): 7367, 7916, 9251
Program Element Code(s): 736700
Award Agency Code: 4900
Fund Agency Code: 4900
Assistance Listing Number(s): 47.070

ABSTRACT

This project synthesizes techniques from interaction design, creative cognition, visual design, programming languages, and information retrieval and visualization to help people draw on big data to stimulate innovation. Sensemaking is the process of understanding a collection of information resources. Ideation means the process of generating new ideas. In performing information-based ideation tasks, people use information for developing new ideas, such as planning a paper, thesis, or invention. This project will provide new tools for presenting information visually. "Information composition" is a medium for representing each information collection as a connected whole. To better support innovation and creative visual thinking, this research brings diagramming, along with collection curation, to information composition. Pen, touch, and in-air sensing will transform interaction into an extension of the body, helping people express, understand, and remember. Embodied interaction will be based on the Interface Ecology Lab's ZeroTouch, a novel multi-finger sensing technology.

Intellectual merit: The objective of this proposal is to develop "Embodied InfoComposer", a toolset that uses pen, touch, and other modalities for authoring visual semantic information collections. The principal hypothesis is that embodying interaction, making representations visual, and connecting rich metadata semantics will stimulate sensemaking and ideation, helping people collect, reflect, create, and invent. This research will result in significant outcomes in important areas of human centered computing, including: (1) new understanding of how integrated diagramming and information composition promotes creative visual thinking; (2) new fluid embodied interaction techniques; (3) new methods for measuring reflection, ideation, and sensemaking; and (4) new implications for design of embodied creativity support environments.

Broader impacts: This research will transform how people work with information, leading to greater innovation in a variety of domains including business and education. The work is likely to have broad societal impact because innovation is a key factor leading to job creation and economic success. The project will also have educational impact through the training of graduate students and by the use of Embodied InfoComposer to foster creative visual thinking by undergraduate students from diverse majors in a design process course. Undergraduate computer science students in capstone senior design will use resulting technologies as building blocks in innovative projects. Recruitment of female and minority student researchers at the graduate and undergraduate levels will be sought.

PUBLICATIONS PRODUCED AS A RESULT OF THIS RESEARCH

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Kerne, A., Lupfer, N., Linder R., Qu, Y., Valdez, A., Jain, A., Keith, K., Carrasco, M., Vanegas, J., Billingsley, A. "Strategies of Free-form Web Curation: Processes of Creative Engagement with Prior Work" Proc. ACM Creativity & Cognition , 2017 , p.380 http://dx.doi.org/10.1145/3059454.3059471
Kerne, A., Webb, A. M., Smith, S. M., Linder, R., Lupfer, N., Qu, Y., Moeller, J., and Damaraju, S. "Using Metrics of Curation to Evaluate Information-based Ideation" ACM Transactions on Computer-Human Interaction , v.21 , 2014 , p.48 pages http://doi.acm.org/10.1145/2591677
Lupfer, N., Kerne, A., Webb, A.M., Linder R. "Patterns of Free-form Curation: Visual Thinking with Web Content" Proc ACM Intl Conf on Multimedia , 2016 http://dx.doi.org/10.1145/2964284.2964303
Qu, Y. "Supporting Ideation by Integrating Exploratory Search, Browsing, and Curation" Proc. ACM Conference on Human Information Interaction and Retrieval (CHIIR) , 2016 , p.361 http://dx.doi.org/10.1145/2854946.2854948
Webb, A.M., Kerne, A., Brown, Z., Kim, J.H., Kellogg, E. "LayerFish: Bimanual Layering with a Fisheye In-Place" Proc ACM Interactive Surfaces and Spaces , 2016 http://dx.doi.org/10.1145/2992154.2992171
Webb, A.M., Pahud, M., Hinckley, K., Buxton, B. "Wearables as Context for Guiard-abiding Bimanual Touch" Proc. ACM Symposium on User Interface Software and Technology , 2016 http://dx.doi.org/10.1145/2984511.2984564

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